How to use save manager homebrew
- HOW TO USE SAVE MANAGER HOMEBREW INSTALL
- HOW TO USE SAVE MANAGER HOMEBREW ARCHIVE
- HOW TO USE SAVE MANAGER HOMEBREW FULL
- HOW TO USE SAVE MANAGER HOMEBREW CODE
- HOW TO USE SAVE MANAGER HOMEBREW LICENSE
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HOW TO USE SAVE MANAGER HOMEBREW CODE
HOW TO USE SAVE MANAGER HOMEBREW LICENSE
3DS versionĭkp-pacman -S libctru citro3d citro2d tex3ds 3ds-bzip2 Switch versionĭkp-pacman -S libnx switch-pkg-config switch-freetype switch-libpng switch-libjpeg-turbo switch-sdl2 switch-sdl2_image switch-sdl2_ttf License
HOW TO USE SAVE MANAGER HOMEBREW INSTALL
Install or update dependencies as follows. BuildingĭevkitARM and devkitA64 are required to compile Checkpoint for 3DS and Switch, respectively. If you have any issues, please ensure they haven't already been addressed, and report the error code and a summary of your operations to reproduce it.Īdditionally, you can receive real-time support by joining FlagBrew's Discord server (link below).
Sample configuration file:Ĭheckpoint displays error codes when something weird happens or operations fail. You can add and toggle features to Checkpoint for 3DS by editing the config.json configuration file.
The first launch of the 3DS version will take considerably longer than usual (usually 1-2 minutes depending on how many titles you have installed), due to the working directories being created - Checkpoint will be significatively faster upon launch from then on. Make sure you're running up-to-date payloads. *hax-based Homebrew Launchers are not supported by Checkpoint.Ĭheckpoint for Switch runs on homebrew launcher. You can use Checkpoint for 3DS with both cfw and Rosalina-based Homebrew Launchers. Title information are loaded automatically.
HOW TO USE SAVE MANAGER HOMEBREW FULL
For this reason, Checkpoint doesn't need constant user maintenance to retain full functionality.Ĭheckpoint for Switch natively supports NAND saves for the titles you have played.
HOW TO USE SAVE MANAGER HOMEBREW ARCHIVE
It also automatically checks and filters homebrew titles which may not have a save archive to backup or restore, which is done without an external title list and filters. Moreover, Checkpoint is extremely lightweight - while being packaged with a nice graphic user interface - and is built using the most recent libraries available.Ĭheckpoint for 3DS natively supports 3DS and DS cartridges, digital standard titles and demo titles. The UI has been designed to condense as many options as possible, while keeping it simple to work with. A fast and simple homebrew save manager for 3DS and Switch written in C++.Ĭheckpoint is created following ideas of simplicity and efficiency.